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thePeople has connected.
* thePeople rolls: d20 => 3
* thePeople rolls: d20 => 20
* thePeople rolls: d20 => 11
* thePeople rolls: d20 => 2
thePeople:
|
i though i would roll and then just
choose that many
|
thePeople:
|
can i just choose what i got for the 2
successes?
|
DM:
|
In retrospect, it may work that way...
|
thePeople:
|
ok, then ill just continue for the
remaining 2 rolls like that
|
* thePeople rolls: d20 => 15
* thePeople rolls: d20 => 4
DM:
|
you may choose the ability to use
colons and semi-colons as a sigle word choice
|
DM:
|
all other punctuation is free
|
thePeople:
|
not counting the ones i thought of
while planning to meta, i think i'll choose stop, look, and sleep.
Also, since i dont actually know how to use colons or semi colons
properly anyway, ill likely never choose them
|
DM:
|
Just curious, what were your meta
choices?
|
thePeople:
|
watch, which i thought was too
specific, bind, obvious reason, and release, also obvious reason
|
DM:
|
Know what, I'll let you learn bind and
release for free. You would have overheard that, and along with
bomb, that would put you up to three words learned per day
|
thePeople:
|
also i know the word saved from the
speach i gave, but do i know its other conjugations, like save, or
saving
|
DM:
|
conjunctions are tough
|
DM:
|
Also, any refresher questions about
what has happend so far? Things may go fast this session.
|
thePeople:
|
how long does it take for the
nonlethal damage i caused to heal, i forgot how far they went under
|
thePeople:
|
actuall,y my guy wouldnt know that
|
Inspector Goodfellow has connected.
thePeople:
|
but how fast does it heal, also, can
you coupde grace it
|
Inspector Goodfellow:
|
Here's the problem...
|
Inspector Goodfellow:
|
I may... or may not have my character
sheet.
|
Inspector Goodfellow:
|
(I just traveled today)
|
Inspector Goodfellow:
|
I remember most of the values, but if
I make a mistake I apologize
|
thePeople:
|
dont worry about it, stuff happens,
though that is why i just keep all my info on my computer
|
thePeople:
|
also, did you remember to level your
guy up
|
Inspector Goodfellow:
|
Yup
|
Inspector Goodfellow:
|
Luckily I just have a set select few
skills I put ranks into exclusively and keep at max levels I can
have
|
Inspector Goodfellow:
|
so, I'm good for those, because they
are at 8 (if we are at level 4)
|
Inspector Goodfellow:
|
oh wait
|
thePeople:
|
i thought you became 5
|
Inspector Goodfellow:
|
Yeah
|
Inspector Goodfellow:
|
so they are at 9
|
Inspector Goodfellow:
|
and I am at 20 hp right
|
Inspector Goodfellow:
|
(because I rolled a two
|
Inspector Goodfellow:
|
(well a one but you fated it)
|
Inspector Goodfellow:
|
yes, Ok all good
|
thePeople:
|
so brian, how fast does nonlethal
heal, and can you coup de grace it? do you know?
|
DM:
|
It heals at one per hour, and I am
house ruleing that you can't cue it. I will probably put in a
minimum that your non-lethal can go up to
|
DM:
|
to prevent you from multi-shotting
someone into a hundred year hybernation
|
thePeople:
|
what do you mean cue it?
|
Chris has connected.
thePeople:
|
ah, i was just planning to keep them
under enough for around a day at a time
|
thePeople:
|
whats the problem?
|
Chris:
|
i'm getting th maps of my campaign...
|
DM:
|
you can't see my maps?
|
Inspector Goodfellow:
|
haha!
|
Inspector Goodfellow:
|
Not just me!
|
DM:
|
that's two down now...
|
Chris is disconnected.
thePeople:
|
i think im just going to shoot both of
them twice or once a day alternating to keep them under
|
Inspector Goodfellow:
|
Only two?
|
Inspector Goodfellow:
|
Who are you waking up?
|
thePeople:
|
since thier under anyway and inspector
is the only other guy who can actually do anything, can i just do
that now, and remember, im sparing you as long as you dont try to
escape
|
thePeople:
|
and im not waking anyone up?
|
Adam has connected.
Adam is disconnected.
Adam has connected.
DM:
|
Ok, any meta questions about the story
so far before we start, ask me now, on a different channel of
communication
|
DM:
|
I need you guys to understand what is
going on for this one
|
thePeople:
|
i think all is good, i already looked
up use rope
|
Adam:
|
I'm pretty much set.
|
thePeople:
|
did chris reconnect yet?
|
Chris has connected.
DM:
|
Chris, ask any meta questions about
the plot over facebook before we begin
|
Chris:
|
got none, and it works again
|
thePeople:
|
sorry, supper just got made, ill be
back as soon as i put ketchup on my burger
|
DM:
|
At the end of the battle, confusion
washes across the crowd, but Hunter does not know many words to
guide them by. What do you do, Hunter?
|
thePeople:
|
I look at them, and with a calm look,
i look at all of them and smile, then i say fear not, we will be
saved
|
thePeople:
|
im waiting to see if inspector will
say something before i continue
|
Inspector Goodfellow:
|
"Yeah, that doesn't sound threatening
*under my breath*"
|
Chris:
|
I thought he was knocked out?
|
Inspector Goodfellow:
|
(The language I don't know)
|
thePeople:
|
no, only you and adam
|
Inspector Goodfellow:
|
(I'm the only one conscious)
|
thePeople:
|
and you do know what i said, that was
in your language
|
Inspector Goodfellow:
|
(You can't speak that well)
|
Inspector Goodfellow:
|
(You know like four words don't you?)
|
thePeople:
|
repeated parts of the speach i said to
them previously
|
DM:
|
He knows two phrases, which
re-shuffled, can for that
|
DM:
|
he copy-pasted some dependent clauses,
totally legal
|
Inspector Goodfellow:
|
Ladies and Gentlemen. And Hunter. I
know I am talking from an... awkward position.
|
Inspector Goodfellow:
|
But if anything, I think the events
that just occured should tell you something that is integral to my
arguement.
|
Inspector Goodfellow:
|
The Wishmaster is very, VERY imperfect.
|
thePeople:
|
does the crowd look a bit scared or
out of thier confort zone with what he said
|
|
Follower:
|
Silence, heritic. You just killed our
messangers!
|
Inspector Goodfellow:
|
And who do you think THEY used to be?
|
|
Follower 1:
|
How will we find salvation now?
|
thePeople:
|
i bend donw in front of the inspector,
wag one finger, with bow in other hand, and say no
|
Inspector Goodfellow:
|
*stare at bow*
|
Inspector Goodfellow:
|
What no talk.
|
DM:
|
impersonate when you speak
|
Inspector Goodfellow:
|
*Forcibly closes lips*
|
Inspector Goodfellow:
|
(I can't)
|
DM:
|
It's really your move here, Keenan
|
|
Hunter:
|
I then say to all of them, follow me,
and continue down the road, hoping i find the right way or that
wishmaster will find us
|
|
Hunter:
|
i also signal to them to pick up the 3
of you after i place 2 arros into chris and adam
|
DM:
|
you don't know half of those words
|
thePeople:
|
i know follow me, and that was all i
said, sorry, i guess it looks wrong since everything was in
impersonate
|
DM:
|
Impersonate=speach other=other
|
DM:
|
Also, do you see a road right now?
|
thePeople:
|
i figure we would just continue
walking on the one we were on
|
thePeople:
|
since that would likely lead us there,
or atleast be better than going back probably
|
thePeople:
|
and if we just stayhere the people
will get frantic, walking might keep thier fears off thier minds
|
DM:
|
ok, someone drag tokens
|
thePeople:
|
is this where we stop?
|
DM:
|
This is the end of day 5
|
thePeople:
|
should i roll the damage for the 2
arrows i hit them with, or just assume its good enough
|
DM:
|
No, if you want to keep them down, you
can do it
|
DM:
|
also, are you carrying the mashed
remains of Whisper and Echo?
|
Chris:
|
mmmm, mashed worms
|
thePeople:
|
ok, so i guess i have to roll then,
and yeah, since they mught be a beacon to the wish master. also,
inspectors, for the last 5 min, it says you have been typing
|
Inspector Goodfellow:
|
they are stuck to my feet
|
Inspector Goodfellow:
|
no idea why
|
Inspector Goodfellow:
|
(it says I've been typing)
|
Inspector Goodfellow:
|
(My computer is bad with this program)
|
thePeople:
|
it doesnt anymore, and yeah, il shoot
them more now
|
* thePeople rolls: 2d8+2d6+10 => 4 + 8 + 10 = 22
* thePeople rolls: 2d8+2d6+10 => 10 + 8 + 10 = 28
DM:
|
You really don't need to roll it;
nothing stops you from just shooting them as many times as you like
|
Inspector Goodfellow:
|
Whoa whoa whoa!
|
Inspector Goodfellow:
|
Hunter NO!
|
DM:
|
Just pick a number of damage you want
to keep them at
|
thePeople:
|
i walk up to inspector and say
|
|
Hunter:
|
no wounded
|
Inspector Goodfellow:
|
you just shot them
|
Inspector Goodfellow:
|
i beg to differ
|
thePeople:
|
i stare at you without understanding
|
Inspector Goodfellow:
|
of course
|
Inspector Goodfellow:
|
great
|
Inspector Goodfellow:
|
Hunter
|
|
Hunter:
|
yes
|
Inspector Goodfellow:
|
* I point to a tree*
|
Inspector Goodfellow:
|
Tree
|
Inspector Goodfellow:
|
(if I can)
|
Inspector Goodfellow:
|
(I may be tied too tight)
|
Inspector Goodfellow:
|
(Ok I do that)
|
thePeople:
|
do you say anything else
|
Inspector Goodfellow:
|
(Can I teach him any words this way?)
|
Inspector Goodfellow:
|
(If so, how many during the night)
|
DM:
|
You may attempt 3. He must then roll a
DC 15 int check to try to figure out each one
|
Inspector Goodfellow:
|
(Ok.)
|
thePeople:
|
but wasnt tree pretty self explanatory?
|
Inspector Goodfellow:
|
(Now what do I try for)
|
DM:
|
How would he know you didn't mean left?
|
Inspector Goodfellow:
|
(I turn to our unconscious friends)
|
Inspector Goodfellow:
|
(with my head)
|
Inspector Goodfellow:
|
Good.
|
Inspector Goodfellow:
|
(no that's dumb
|
Inspector Goodfellow:
|
(agh what is most helpful)
|
Inspector Goodfellow:
|
*I stomp my foot*
|
Inspector Goodfellow:
|
Bad.
|
Inspector Goodfellow:
|
Ugh, this would be so much easier if I
wasn't tied up.
|
Inspector Goodfellow:
|
*I nod to the followers*
|
Inspector Goodfellow:
|
Bad.
|
Inspector Goodfellow:
|
*I nod to Hunter*
|
|
Follower 2:
|
hey!
|
Inspector Goodfellow:
|
Good
|
Inspector Goodfellow:
|
Oh shit
|
Inspector Goodfellow:
|
(I'm trying to teach the abstract
concept of morality with my hands tied behind my back. So sue me)
|
thePeople:
|
i think you should skip on it, its not
going to work
|
Inspector Goodfellow:
|
(No it can...)
|
Inspector Goodfellow:
|
(It just might not get done tonight)
|
Inspector Goodfellow:
|
(Each time I do it provides more
context and may lower the DC check.)
|
DM:
|
As much as I would love to see you two
RP this, in the interest of time it may be better to just roll the
checks.
|
Inspector Goodfellow:
|
(Yeah, lol)
|
DM:
|
Also, he doesn't share your views on
good and bad, so...
|
Inspector Goodfellow:
|
(HE WILL)
|
Inspector Goodfellow:
|
(Or not)
|
Inspector Goodfellow:
|
(Maybe)
|
Inspector Goodfellow:
|
(I can hope!)
|
DM:
|
Ok, what three words?
|
Inspector Goodfellow:
|
I'll try for Good, Bad, and Foot.
|
Inspector Goodfellow:
|
Do I
|
Inspector Goodfellow:
|
or he
|
* thePeople rolls: d20 => 4
* thePeople rolls: d20 => 7
* thePeople rolls: d20 => 4
Inspector Goodfellow:
|
(He may be my most difficult student
yet.)
|
Inspector Goodfellow:
|
(Because explaining whisper)
|
thePeople:
|
what do you mean and mountain?
|
Inspector Goodfellow:
|
(Do we slow the train down)
|
Inspector Goodfellow:
|
(Because they are carrying us?)
|
DM:
|
No, you have enough folks to carry
people and worm mush
|
thePeople:
|
also, i have decided to release
goodfellows legs while walking to make thing easier
|
DM:
|
I am loving this image, btw
|
thePeople:
|
and so he can try to continue teaching
me for more time
|
Inspector Goodfellow:
|
Ew I have whisper in my shoes
|
thePeople:
|
though he walks in front for no funny
buisness
|
Inspector Goodfellow:
|
Can I just-
|
DM:
|
Sure, but you can travel a little more
today
|
DM:
|
and there is a mountain ahead of you
|
thePeople:
|
is that the brown area
|
DM:
|
I know it's not clear
|
thePeople:
|
since its called fort highpeak, ill
guess its on the peak
|
Inspector Goodfellow:
|
(I can't see it again, is there a
google hangout this time?)
|
Inspector Goodfellow:
|
(Chriiiiiiiiiiis)
|
Inspector Goodfellow:
|
(Adaaaaaaaaaaaaaaaaaam)
|
DM:
|
Ok, and that is it for today. You are
about halfway up this thing
|
DM:
|
pick three words again
|
Inspector Goodfellow:
|
Good, Bad, and...
|
Inspector Goodfellow:
|
uh...
|
Inspector Goodfellow:
|
no I'm trying to think of a better
word.
|
Inspector Goodfellow:
|
Pain.
|
* thePeople rolls: d20 => 6
* thePeople rolls: d20 => 20
* thePeople rolls: d20 => 5
Inspector Goodfellow:
|
well, you got one.
|
Inspector Goodfellow:
|
Does the skill check lower for good?
|
thePeople:
|
well, thats to be expected with 1 in 4
ods i guess
|
Inspector Goodfellow:
|
from context?
|
DM:
|
sure, but he still failed it
|
Inspector Goodfellow:
|
but next time...
|
Inspector Goodfellow:
|
Next time...
|
DM:
|
also, I'll give a +4 for any further
attempts
|
DM:
|
it's not that hard to figure out on
attempt three
|
DM:
|
ok, further up for day 6?
|
thePeople:
|
are you about to say something that i
should stop for?
|
Inspector Goodfellow:
|
Seriously, if I don't get him out of
my shoe, I may be...
|
Inspector Goodfellow:
|
Ugh.
|
Inspector Goodfellow:
|
Shoe Bad.
|
DM:
|
You reach the peak, and see a view you
never saw before. It's like the whole plate of the world is
visable to you. The clouds still loom above you, but not all that
high now. You can see different terrain in all directions,
including one very odd one to the south...
|
Inspector Goodfellow:
|
Whisper Bad.
|
Inspector Goodfellow:
|
Good view.
|
Inspector Goodfellow:
|
(what is to the south?)
|
DM:
|
The village you came from
|
Inspector Goodfellow:
|
What is that
|
Inspector Goodfellow:
|
Hunter
|
Inspector Goodfellow:
|
*Point*
|
thePeople:
|
wait, wouldnt he also know since i
picked him up at the same village
|
thePeople:
|
or do you mean my village
|
Inspector Goodfellow:
|
(Oh I thought you meant something
happened to the village we came from)
|
DM:
|
No, Goodfellow knows about this
village, not Hunter
|
Inspector Goodfellow:
|
Village
|
thePeople:
|
also, do i see the fort since i can
look so far away
|
DM:
|
It must be some ways off...
|
|
Hunter:
|
damn, its not here and i still can't
see it, it must be a good ways off, but where?Maybe i can tell the
future path by using the path we had used to get to the point
whisper and echo died
|
thePeople:
|
would that be a survival check by the
way if i can do that
|
Inspector Goodfellow:
|
That language is terrifying, Hunter.
|
thePeople:
|
I glance down, then contune thinking
|
DM:
|
No. They were taking you due north,
which leads to the other side of this mountain
|
Inspector Goodfellow:
|
(how much hp have I recovered by now?)
|
thePeople:
|
so, i guess ill just go to the other
side of the mountain, and you never lost any
|
DM:
|
Ok, where are the player tokens? I've
lost the party
|
thePeople:
|
also, I dont know what path would take
me there but with this view i think my character would, so can you
show me where to go
|
thePeople:
|
go to map explorer and click players,
then double click on a token
|
DM:
|
There really is no dicernable path...
|
thePeople:
|
can my guy just go back down the
mountain, then go to the other side, and then just keep going?
|
Inspector Goodfellow:
|
(Or we could go through the mines)
|
Inspector Goodfellow:
|
Hunter
|
|
Hunter:
|
yes?
|
Inspector Goodfellow:
|
*points east*
|
Inspector Goodfellow:
|
Water.
|
Inspector Goodfellow:
|
*points at canteen*
|
Inspector Goodfellow:
|
EMPTY canteen.
|
thePeople:
|
are we running out brian
|
DM:
|
you are low, but it isn't desprate
|
Inspector Goodfellow:
|
*Oh shit its west*
|
DM:
|
there is a lake to the north you can
see
|
thePeople:
|
well, since were going north anyway,
i'll go that way, i nod to inspector about the canteen though, and
do i unerstand water now?
|
Inspector Goodfellow:
|
Too steep, Hunter.
|
Inspector Goodfellow:
|
also, cold.
|
Inspector Goodfellow:
|
Brr.
|
Inspector Goodfellow:
|
*point to lake*
|
Inspector Goodfellow:
|
Bad
|
Inspector Goodfellow:
|
*point to river*
|
Inspector Goodfellow:
|
*mimes Warm and happy*
|
DM:
|
You are understanding some of this
|
thePeople:
|
wheres the river?
|
Inspector Goodfellow:
|
(Shit I should just use miming to get
my point across)
|
DM:
|
Chris and Adam, if you want to play
some followers or something...
|
thePeople:
|
can my guy even see a river., because
i can't
|
Inspector Goodfellow:
|
Bad, Pain, and Cold.
|
thePeople:
|
i already know bad, dnt you mean good
|
Inspector Goodfellow:
|
yeah
|
Inspector Goodfellow:
|
sorry
|
thePeople:
|
and will i get the +4 modifier on cold
as well, ill just roll them, but if the results change just tell me
|
* thePeople rolls: d20+4 => 12 + 4 = 16
* thePeople rolls: d20+4 => 16 + 4 = 20
* thePeople rolls: d20+4 => 7 + 4 = 11
thePeople:
|
well i now know pain and good
|
Inspector Goodfellow:
|
fast learneg
|
Inspector Goodfellow:
|
Good Hunter!
|
DM:
|
Uhh, I'll give you the +4 for cold
|
DM:
|
It is friggen frexxing up here
|
thePeople:
|
and can i even see a river, and even
with the +4 it didnt work
|
DM:
|
No, you can't see a river, just some
more hills
|
thePeople:
|
then i dont think i understand
goodfellows message, and i instead think he just meant bad as in
there might be similar monsters as last time
|
Inspector Goodfellow:
|
*Point vehementally west*
|
Inspector Goodfellow:
|
No cold
|
Inspector Goodfellow:
|
*Point north*
|
Inspector Goodfellow:
|
Yes cold
|
thePeople:
|
would my guy understand that if i go
notrh it'll be colder based on his previos expeditions outside his
village and his survival skill
|
thePeople:
|
and would going north this little bit
really make a difference? i dont htink he would think so unless
this world is wierd like that
|
DM:
|
you can get a pretty good temperture
difference in the right condidtions
|
thePeople:
|
would my guy knwo that, has he every
been in similar experiences in previous expeditions, because if
so, with his survival skill, i think he would know
|
thePeople:
|
i guess, but first we start going back
down if theres time, so that we can aboid the cold
|
Inspector Goodfellow:
|
Good hunter
|
Inspector Goodfellow:
|
(It sounds so condescending but it's
my only way of communicating lol)
|
thePeople:
|
can you control the way back down
brian, because i dont remember what it was
|
DM:
|
I honestly don't care the details
|
thePeople:
|
i guess we'll be going north west, you
know, the best of both worlds so i ca be closer to whatever
goodfellow is indicating, but also approaching the lake, and this
way, the differenial shouldnt be as big i hink since the wind wont
be blocked as much the way were goiing
|
thePeople:
|
once we get closer to the lake we'll
go right there
|
thePeople:
|
oh, are we about to fight
|
DM:
|
you notice a pretty big lack of
animals here
|
DM:
|
Ok, that's all for the day.
|
Inspector Goodfellow:
|
Water, sorry, and help.
|
* thePeople rolls: d20 => 2
* thePeople rolls: d20+4 => 6 + 4 = 10
* thePeople rolls: d20 => 20
thePeople:
|
well, i know help
|
Inspector Goodfellow:
|
good.
|
Inspector Goodfellow:
|
help Ignatius
|
Inspector Goodfellow:
|
help Constance
|
Inspector Goodfellow:
|
Good Good.
|
Inspector Goodfellow:
|
*point to both*
|
Inspector Goodfellow:
|
*point at myself*
|
Inspector Goodfellow:
|
What bad.
|
Inspector Goodfellow:
|
*Step violently*
|
Inspector Goodfellow:
|
What
|
DM:
|
Also, Whisper, Echo, and What's boots
are all starting to stink
|
|
Hunter:
|
no bad
|
Inspector Goodfellow:
|
Help Constance
|
Inspector Goodfellow:
|
Help Ignatius
|
thePeople:
|
but i still do not untie you, i really
wish i could say sorry, but i will not shoot them anymore
|
Inspector Goodfellow:
|
(Gotcha)
|
thePeople:
|
and they should awaken the same time i
would anyway
|
Inspector Goodfellow:
|
okie doke
|
thePeople:
|
also, i tell bring 4 followers over
and draw on the ground that from now on, me, and 2 of them in
groups of 2, will sleep in shifts based on the moons location.
|
thePeople:
|
I say, to look, and then point at you
3, to show that they will be watching them for that time
|
DM:
|
Nothing happens over the night, but in
the early morning, one of the followers wakes you
|
|
Follower 8:
|
Awaken, guardian!
|
|
Follower 8:
|
I have seen the will of the wishmaster!
|
thePeople:
|
i doubt i understand that, unless he
somehow knows my language, except for the will of the wishmaster
part
|
Inspector Goodfellow:
|
And what is the will of the wishmaster
|
Inspector Goodfellow:
|
I don't suppose I can get you to
whisper it in my ear
|
DM:
|
You understood jack all of it. You
don't know the word "will" used in that way
|
|
Follower 8:
|
Not a chance
|
Inspector Goodfellow:
|
well, proclaim it
|
Inspector Goodfellow:
|
so they may all bask in the... malarkey
|
thePeople:
|
i treaten inspector to alm down by
waggin my finger and saying no
|
Inspector Goodfellow:
|
*I do so*
|
|
Follower 8:
|
*turns to Hunter excitedly* Yes!
*turns to goodfellow* Bad...
|
Inspector Goodfellow:
|
Oh you son of a bitch
|
thePeople:
|
i look at inspector threateningly
|
Inspector Goodfellow:
|
*Zips mouth, but glares at follower #8*
|
|
Follower 8:
|
*points up* Wishmaster wounded. What
wounded Wishmaster! Realse What, pain What.
|
|
Follower 8:
|
Wishmaster wants this
|
Inspector Goodfellow:
|
He doesn't understand.
|
|
Follower 8:
|
The Wishmaster will make him
understand.
|
|
Follower 8:
|
You days of damning us come to an end
|
thePeople:
|
I know the words, but they aren't used
that coherently
|
Inspector Goodfellow:
|
I didn't damn you you damned yourselves
|
Inspector Goodfellow:
|
but it is easier with a scapegoat huh
|
thePeople:
|
I point at insector, and then close my
mouth shut, to tell you to do the same
|
thePeople:
|
I nod at the follower to explain if
possible
|
|
Follower 8:
|
Uhh... stop What.
|
|
Follower 8:
|
What stop Wishmaster
|
Inspector Goodfellow:
|
*smiles*
|
thePeople:
|
relly wish i could say how
|
Inspector Goodfellow:
|
*Then stops because it looks sketchy
as fuck*
|
God:
|
Yes, continue babbleing to these fools.
|
God:
|
They are blind, just as you are
without me...
|
thePeople:
|
I first point to inspectors arms to
indicate that he cant actually harm anyone like this, then i think
loudly to god
|
|
Hunter:
|
Will you ever shut up with your
incessant speeches about how great you are. Yes, i know, these
people are pretty deluded, they really do think wishmaster is like
you are, but atleast wishmaster making them kill each other, now
shut up
|
|
Hunter:
|
is'nt making them kill each other
|
|
Follower 8:
|
Forget this, I can't get though to
this one...
|
Inspector Goodfellow:
|
(Ok that changes things a bit)
|
DM:
|
Ok, the Stendatems awaken
|
Inspector Goodfellow:
|
(I'm rolling EA just to get my hands
free in case of a problem)
|
Inspector Goodfellow:
|
(The others
|
Inspector Goodfellow:
|
*roll 1d20 +9
|
* Inspector Goodfellow rolls: 1d20 +9 => 15 + 9 = 24
thePeople:
|
and im pretty sure i would notice you
trying, it takes a whold minute and i think i could stop you
|
Inspector Goodfellow:
|
I also have sleight of hand
|
Inspector Goodfellow:
|
should I roll that too?
|
DM:
|
slight of hand vs spot
|
* Inspector Goodfellow rolls: 1d20 +9 => 3 + 9 = 12
Inspector Goodfellow:
|
(Shit)
|
* thePeople rolls: d20+7 => 14 + 7 = 21
thePeople:
|
i firmly grasp your hands and crush
them a bit, loom in really close, say no, and then tighten the
rope a bit stronger
|
Inspector Goodfellow:
|
Okay
|
thePeople:
|
also, im keeping a really close eye on
all of you
|
|
Constance Stendatem:
|
What...?
|
Inspector Goodfellow:
|
welcome back to the land of the living
|
thePeople:
|
i let you guys speak while i stand
behind and watch
|
|
Constance Stendatem:
|
How much did I miss?
|
Inspector Goodfellow:
|
you missed the ABC's but your just in
time for the scene where my throat may be slit in the middle of
the night
|
Inspector Goodfellow:
|
also sorry for dragging you into this.
|
Inspector Goodfellow:
|
Basically, the wishmaster wants me dead
|
Inspector Goodfellow:
|
our captor seems good enough, I've
been trying to get him to help us
|
Inspector Goodfellow:
|
so far, I got him to stop knocking you
out at every opportunity
|
Inspector Goodfellow:
|
and that's the story so far
|
|
Constance Stendatem:
|
But he speaks all of about five words
of our language... how are we supposed to get him on our side?
|
Inspector Goodfellow:
|
I've found miming is effective
|
Inspector Goodfellow:
|
...sometimes.
|
|
Follwer 2:
|
Our side?
|
Inspector Goodfellow:
|
I've been teaching him about half a
word a night on average
|
Inspector Goodfellow:
|
We are all on the same side Julio
|
|
Constance Stendatem:
|
The "not slitting each others' throats
in the middle of the night" side. It's a good side to be on.
|
Inspector Goodfellow:
|
Yeah, don't think I don't recognize
you.
|
|
Follwer 2:
|
I still can't belive they are keeping
you around after you killed the messangers
|
Inspector Goodfellow:
|
I still can't believe you believe them
at all
|
|
Constance Stendatem:
|
Because they were planning on killing
us because we were discussing leaving.
|
|
Constance Stendatem:
|
Can you say you're without any doubts
about this? Should you die for having those second thoughts?
|
Inspector Goodfellow:
|
(or third)
|
Inspector Goodfellow:
|
(well, technically fourth)
|
|
Follwer 2:
|
When I agreed to go on this journey, I
knew my fate was in the wishmaster's hands. The only way out of
this now is faith
|
DM:
|
Also, it starts to snow
|
|
Constance Stendatem:
|
You didn't answer my question, I
notice.
|
Inspector Goodfellow:
|
Igatius, how are you doing buddy? You
okay?
|
DM:
|
Untill someone finds adam, he is still
out
|
|
Constance Stendatem:
|
Well, he's still got a pulse...
|
Inspector Goodfellow:
|
well, that's better than I had
expected so...
|
thePeople:
|
eah, i guess so, where are we relative
to everything though
|
DM:
|
The lake was kind of north, the
mountain south-east
|
thePeople:
|
since were runnign pretty low on
water, we start going stright north, but since were not straight
north from the mountain, it shouldnt be very bad
|
Inspector Goodfellow:
|
mmmmmm
|
Inspector Goodfellow:
|
okay Hunter
|
Inspector Goodfellow:
|
Cold cold cold.
|
thePeople:
|
I point at our nearly empty canteens
and raise an eyebrow as if to say, you have a better idead
|
thePeople:
|
even thoguh i would not be able to
understand said idea
|
Inspector Goodfellow:
|
*Nods west*
|
thePeople:
|
i point to canteens, then nods west as
if to say, after water
|
Inspector Goodfellow:
|
Yes
|
Inspector Goodfellow:
|
Water
|
Inspector Goodfellow:
|
*nods west*
|
thePeople:
|
what happened?
|
Constance Stendatem:
|
Can we warm the snow somehow?
|
Inspector Goodfellow:
|
(We go wherever now)
|
thePeople:
|
why is everything black?
|
Inspector Goodfellow:
|
Not unless you want to reveal magic,
which i wouldn't recommend *whispered*
|
thePeople:
|
did you show the warm snow idea,
because, my guy agrees
|
thePeople:
|
if its thick enough
|
DM:
|
it's a dusting right now
|
Inspector Goodfellow:
|
Okay, am I the only one who
understands the concept of thermo dynamics?
|
thePeople:
|
not enough then
|
|
Constance Stendatem:
|
(possibly)
|
DM:
|
Constance probably knows, actually
|
thePeople:
|
why do you say that?
|
DM:
|
Ordos teaches basic physics
|
Inspector Goodfellow:
|
(warm snow idea)
|
|
Constance Stendatem:
|
(i scoop a little snow off the ground
and melt it in my hand for our foreign friend to see, saying snow
and water at the appropriate times)
|
Inspector Goodfellow:
|
Oh...
|
Inspector Goodfellow:
|
my god.
|
Inspector Goodfellow:
|
I'm an idiot.
|
Inspector Goodfellow:
|
Constance, great idea
|
|
Constance Stendatem:
|
And now my hand is really cold.
|
Inspector Goodfellow:
|
*whispers* we wanted to go west....
|
thePeople:
|
dont understand either, but i nod my
head, it might take a while, but its probably better to gather
water this way then to risk more lake monsters
|
thePeople:
|
even if it takes along time to gather
up that much snow in buckets and then heat them
|
|
Constance Stendatem:
|
(well, no sense wasting it, i drink
the minute amount of water i made)
|
DM:
|
The group begins to collect snow, and
soon gets some melted via body heat
|
thePeople:
|
they collect it in buckets that we
said we had earlier
|
Inspector Goodfellow:
|
Hunter
|
Inspector Goodfellow:
|
Cold bad
|
Inspector Goodfellow:
|
water
|
* thePeople rolls: d20+7 => 16 + 7 = 23
Inspector Goodfellow:
|
(hold up three fingers)
|
Inspector Goodfellow:
|
ok...
|
DM:
|
you notice folks shivering, and trying
their best to hide it
|
Inspector Goodfellow:
|
*point west
|
DM:
|
It only begins to snow harder
|
thePeople:
|
i really dont understand what 3
fingers means but i still nod west since it'll likely be warmenr
|
thePeople:
|
but we still collect mroe water
through snow on the way, also, just a bit south
|
Inspector Goodfellow:
|
*point south west mostly*
|
|
Constance Stendatem:
|
Three what? And don't get too cold,
people.
|
Inspector Goodfellow:
|
Yeah
|
Inspector Goodfellow:
|
*whisper* there is river this way.
I... know it well, let's leave it at that.
|
Inspector Goodfellow:
|
Three miles
|
|
Constance Stendatem:
|
Good enough.
|
|
Constance Stendatem:
|
Let's hope it didn't freeze.
|
thePeople:
|
we go west then, and can probably make
it before days over i think
|
thePeople:
|
no closer in case of monsters
|
Inspector Goodfellow:
|
Hunter.
|
thePeople:
|
i then i lok at him
|
Inspector Goodfellow:
|
*point to people, point up shore,
point to us three, then to river
|
Inspector Goodfellow:
|
(I'd say four but adam is unconscious)
|
DM:
|
Someone find that guy...
|
thePeople:
|
i have no idea what your pointing means
|
Inspector Goodfellow:
|
Hunter, What, Constance, Ignatius.
|
Inspector Goodfellow:
|
*point to buckets, then to water*
|
thePeople:
|
well, i nod no to ignatius
|
|
Constance Stendatem:
|
(i ready my pistol)
|
|
Constance Stendatem:
|
Not getting caught off guard this time.
|
Inspector Goodfellow:
|
*mime monster attacking constance*
|
thePeople:
|
i ready my bow to attack anything that
comes close
|
thePeople:
|
and i guess we start walking to the
water
|
DM:
|
The snowing is getting worse, it's
hard to see that far ahead of you.
|
thePeople:
|
wait, i thougt it would be warmer here
|
|
Constance Stendatem:
|
Let's get a little closer.
|
Inspector Goodfellow:
|
(Maybe we should camp instead)
|
DM:
|
you are still above the mountains
|
DM:
|
you didn't head south
|
Inspector Goodfellow:
|
(we said south west right?)
|
thePeople:
|
i signal them back, then put some snow
in my hand to melt it
|
thePeople:
|
and we'll go more south tommorow, i
did just say west.
|
thePeople:
|
also, when did i ever untie any of
your arms i just realized
|
Inspector Goodfellow:
|
We are tied up by our wrists
|
thePeople:
|
no, just melting snow as a group, so
no one gets left behind
|
Inspector Goodfellow:
|
Hunter, stop?
|
Inspector Goodfellow:
|
*mimes sleeping*
|
|
Constance Stendatem:
|
Probably frozen over, but it's better
trying than losing precious body heat in this snow.
|
thePeople:
|
mines melting more snow, then sleeping
|
thePeople:
|
i start going after her
|
Inspector Goodfellow:
|
I head to the river too
|
thePeople:
|
and signal to good fellow that the
walking away is bad
|
Inspector Goodfellow:
|
*I back up*
|
thePeople:
|
i signal that we shoudl stay together,
and mime monsters
|
|
Follower 11:
|
Why does he trust Goodfellow so much?
|
|
Follower 9:
|
I don't know...
|
Inspector Goodfellow:
|
Because, as hard as it is to believe,
I'm the only one looking out for you all
|
thePeople:
|
i mime at good fellow to tell her to
come back, now
|
Inspector Goodfellow:
|
CONSTANCE
|
Inspector Goodfellow:
|
Our friend with the bow is getting
twitchy
|
|
Constance Stendatem:
|
Just going to see if the river's
frozen!
|
Inspector Goodfellow:
|
let's risk the hypothermia
|
Inspector Goodfellow:
|
I would say yes
|
DM:
|
You can stay warm by hugging
|
|
Constance Stendatem:
|
(i should be able to see it now. is
it?)
|
DM:
|
There is ice forming, but it's not
frozen over
|
thePeople:
|
i start walking towards her
|
|
Constance Stendatem:
|
If we work fast, we can refill our
supply!
|
thePeople:
|
i mime once again, just melting snow
|
* thePeople rolls: d20+7 => 8 + 7 = 15
* Inspector Goodfellow rolls: d20 +9 => 1 + 9 = 10
* Chris rolls: 1d20+3 => 13 + 3 = 16
DM:
|
you notice that this is no river. It's
a lake
|
Inspector Goodfellow:
|
What...
|
|
Constance Stendatem:
|
Wait a minute.
|
Inspector Goodfellow:
|
the....
|
|
Constance Stendatem:
|
Waaaaaaait a minute.
|
thePeople:
|
i continue wlking at you
|
thePeople:
|
i nod and say good
|
|
Constance Stendatem:
|
(I go get a bucket)
|
Inspector Goodfellow:
|
Why is it a lake
|
thePeople:
|
i signal to melt the snow
|
Inspector Goodfellow:
|
it should be a...
|
|
Constance Stendatem:
|
No.
|
|
Constance Stendatem:
|
Too cold.
|
thePeople:
|
i grab her, afterall, the water wont
be too much better if ice is forming, and its far more dangerous
|
|
Constance Stendatem:
|
Let. Go.
|
Inspector Goodfellow:
|
Hunter!
|
Inspector Goodfellow:
|
No!
|
Inspector Goodfellow:
|
Constance
|
DM:
|
Suddenly, you hear the sound of fire!
|
|
Constance Stendatem:
|
WHAT IN THE--
|
Inspector Goodfellow:
|
Get down!
|
DM:
|
A bush spontainiously ignites, and
burns brightly
|
thePeople:
|
i point to everyone to back away
|
Chris:
|
well, i put snow in buckets and set it
near the bush
|
Inspector Goodfellow:
|
(lol)
|
thePeople:
|
i approach slowly
|
Inspector Goodfellow:
|
(I think its god)
|
thePeople:
|
and try to investigate the cause
|
Bush:
|
*in hunters languadge* Hunter...
|
Bush:
|
I give you this gift of life.
|
|
Hunter:
|
what, the, who is this?
|
Inspector Goodfellow:
|
*I'm on the ground near it*
|
Inspector Goodfellow:
|
(do I recognize it as Hunter's
language?)
|
thePeople:
|
can you move your guy then
|
Inspector Goodfellow:
|
(I can't move anything, all I have to
work off of is the textchat)
|
thePeople:
|
oh, that sucks
|
Bush:
|
*In everyone else's language* come,
warm yourselves.
|
|
Constance Stendatem:
|
Don't look a gift campfire in the
mouth.
|
thePeople:
|
i point at the people to approach
slowly, but to still staya bit away for a bit, and then come closer
|
Inspector Goodfellow:
|
I tend to when it spontaneously
combusts, but I'm tempted as well
|
Inspector Goodfellow:
|
Hunter.
|
Inspector Goodfellow:
|
*point to campfire* Good?
|
thePeople:
|
i ask the bus once again
|
|
Hunter:
|
what, or who, are you?
|
thePeople:
|
and shrug my shoulders a bit at the
inspector
|
Bush:
|
*hunters tounge* I am the Wishmaster.
|
|
Hunter:
|
Thank goodness, after these people
destroyed whisper and echo for some reason, we have been lost,
please, tell me, what direction should we go now?
|
|
Constance Stendatem:
|
I just realized the obvious. Our
guide's a xeno.
|
|
Hunter:
|
how do we get to fort highspeak
|
Inspector Goodfellow:
|
A xeno?
|
Inspector Goodfellow:
|
No way.
|
|
Constance Stendatem:
|
But he's not a daemon. We're not alone
in the world.
|
|
Constance Stendatem:
|
And Ordos needs to adopt a stance on
this.
|
Bush:
|
*now speaking in both at the same
time* I have made you wander because you have disobeyed me. You
destroyed two of my servents, and needed to be dicipliened.
|
|
Constance Stendatem:
|
Well, they started it.
|
Bush:
|
The fort lies to the south, and is
down a river there
|
Inspector Goodfellow:
|
*Back away from the bush
|
Inspector Goodfellow:
|
*subtly*
|
Bush:
|
follow the river to Fort highpeak,
your salvation.
|
|
Constance Stendatem:
|
And the bush is a demon. Should I put
it out?
|
|
Hunter:
|
thank you, FInally, this mess will be
done with
|
Inspector Goodfellow:
|
*stop drawing attention to me please,
constance
|
Inspector Goodfellow:
|
*whispered*
|
Bush:
|
For now, melt your snow in my warmth.
Let me nourish you.
|
Inspector Goodfellow:
|
Constance, I'd be careful about
drinking that water
|
|
Constance Stendatem:
|
I'll stick with the hand melted stuff,
methinks.
|
thePeople:
|
i start melting the water
|
thePeople:
|
i mean snow on the fire, and menthion
for others to do the same
|
|
Follower 13:
|
He has spoken to the Wishmaster! We
are saved!
|
Inspector Goodfellow:
|
Please don't tell me he's about to
make contracts.
|
|
Constance Stendatem:
|
For now. Don't think it'll last.
|
Inspector Goodfellow:
|
well
|
Inspector Goodfellow:
|
It's not fair to assign a gender to a
bush
|
thePeople:
|
i dont understand what your talking
about, in game or reality
|
Inspector Goodfellow:
|
(no worries)
|
DM:
|
You gain enough drinking water to last
some time, then the bush goes out.
|
thePeople:
|
the area is still warmer though i
imagine, so we camp where it was.
|
thePeople:
|
also, there is still a wathch going on
to watch you, and your hands are tied up more so you cant really
grab anything, they are only loosened when i can easily observe you
|
Inspector Goodfellow:
|
How is Ignatius
|
|
Constance Stendatem:
|
(whisper to Goodfellow) The
Wishmaster's hurting us in order to make us dependent on its
occasional gifts. This strikes me as being distressingly similar
to an abusive relationship. just with magic.
|
Inspector Goodfellow:
|
*whisper* Just a bit.
|
Inspector Goodfellow:
|
Constance, how is Ignatius
|
DM:
|
Iggy is unconcious for plot reasons
untill we get Adam back
|
Inspector Goodfellow:
|
(no I know, I'm working it in)
|
thePeople:
|
im also thinking a very similar thinkg
to what constances said, i would have said it to wish master while
there, but didnt want to be too confrontational just yet, as it
might just be part of the show
|
|
Constance Stendatem:
|
More or less okay, but he shouldn't
still be out like this.
|
Inspector Goodfellow:
|
Hunter
|
Inspector Goodfellow:
|
I have some new words for you to learn!
|
Inspector Goodfellow:
|
Hurt, Help, and...
|
Inspector Goodfellow:
|
Constance, what do you think?
|
|
Constance Stendatem:
|
... I can think of plenty, but none
relevant to our current problem.
|
|
Constance Stendatem:
|
Danger?
|
Inspector Goodfellow:
|
Let's say hurt again
|
Inspector Goodfellow:
|
to make sure
|
DM:
|
also, you get a fourth word this time
|
DM:
|
you have extra sitting time thanks to
the storm
|
Inspector Goodfellow:
|
okay hurt twice, and then danger
|
thePeople:
|
do i understand word yet since they
always use it before teaching me some?
|
Inspector Goodfellow:
|
and help
|
* thePeople rolls: d20 => 17
* thePeople rolls: d20 => 2
* thePeople rolls: d20 => 17
* thePeople rolls: d20 => 4
thePeople:
|
i now know hurt and danger
|
Inspector Goodfellow:
|
okay
|
Inspector Goodfellow:
|
Ignatius
|
Inspector Goodfellow:
|
Hurt.
|
thePeople:
|
i nod my head a bit worriedly, haveing
nticed this a bit, and deciding that i would try to speed up his
healing process a bit
|
Inspector Goodfellow:
|
Village *point south
|
thePeople:
|
i point to where the bush was and try
to ime that it told me about something to the south, figuring that
that was what it was
|
Adam:
|
Are we still alive?
|
thePeople:
|
i mean what your trying to say
|
thePeople:
|
yay, your back, what was going on
|
Inspector Goodfellow:
|
*whisper to ignatius* just stay down
please
|
Inspector Goodfellow:
|
ugh nevermind hunter
|
thePeople:
|
too layte, i noticed
|
|
Ignatius Stendatem:
|
nnnn? nnnn.. k.
|
thePeople:
|
i look at you and smile that you
managed to wake up
|
|
Constance Stendatem:
|
Things are looking up.
|
Inspector Goodfellow:
|
Welcome to the party Ignatius.
|
Inspector Goodfellow:
|
(and I don't mean adventuring party,
though that is also relevant)
|
thePeople:
|
remember, you guys are still all under
constant watch and your arms and hands are way too tied up to hold
anything diring the night or move them much at all, and they are
still tied at the wrist during the day making it hard to
impossible to use anything complicated or that requires
significant grip, like a weapon
|
Inspector Goodfellow:
|
Unless they pass a sleight of hand and
escape artist check
|
Inspector Goodfellow:
|
which I won't do unless I have to
|
thePeople:
|
have to do both, and during the night,
your whole arms are tied, so it'll be a lot harder
|
thePeople:
|
and yeah, i guess so
|
thePeople:
|
guess we start going south now
|
DM:
|
the storm has cleared now
|
Inspector Goodfellow:
|
(It's almost like having a paladin
everyone!)
|
Inspector Goodfellow:
|
(lol)
|
thePeople:
|
are we stopping here?
|
DM:
|
yes, that's all you can get in the snow
|
Chris:
|
welcome to freakin russia
|
thePeople:
|
atleast it'll only be getting better,
by which i mean the weather now that its not snowing
|
Chris:
|
hope you like frostbite
|
* Chris rolls: 1d20+3 => 18 + 3 = 21
* thePeople rolls: d20+7 => 20 + 7 = 27
thePeople:
|
nice, perfect score
|
* Adam rolls: 1d20+3 => 14 + 3 = 17
* Inspector Goodfellow rolls: d20 +7 => 18 + 7 = 25
DM:
|
ok. Everyone but adam sees a mounted
man in the distance
|
|
Ignatius Stendatem:
|
(still a bit groggy)
|
|
Constance Stendatem:
|
I'd bet money he isn't here to
befriend us.
|
thePeople:
|
i grab my bow, and nudge inspector to
talk to him
|
thePeople:
|
well, yell at this distanc
|
Inspector Goodfellow:
|
Hello!
|
Inspector Goodfellow:
|
No!
|
Inspector Goodfellow:
|
Bye then?
|
DM:
|
Ok, five words tonight. Hunter is
learning faster and faster
|
Inspector Goodfellow:
|
Help
|
Inspector Goodfellow:
|
Right Left
|
Inspector Goodfellow:
|
uh...
|
Chris:
|
something to help persuade him to free
us?
|
Inspector Goodfellow:
|
(trying!)
|
Inspector Goodfellow:
|
()
|
Inspector Goodfellow:
|
|
thePeople:
|
neither is smiley face
|
Inspector Goodfellow:
|
|
|
Constance Stendatem:
|
If you're done making faces...?
|
Inspector Goodfellow:
|
(Ok is not one of them, fyi don't
monkey paw that shit)
|
Inspector Goodfellow:
|
Tight
|
Inspector Goodfellow:
|
Pain
|
|
Ignatius Stendatem:
|
Does the guy speak common yet?
|
Inspector Goodfellow:
|
Help Right Left Tight Pain
|
thePeople:
|
already got pain
|
Inspector Goodfellow:
|
last one...
|
thePeople:
|
ill roll for the others while you think
|
* thePeople rolls: d20+4 => 7 + 4 = 11
* thePeople rolls: d20 => 4
* thePeople rolls: d20 => 2
* thePeople rolls: d20 => 1
Inspector Goodfellow:
|
he's a sharp one
|
Inspector Goodfellow:
|
usually
|
|
Constance Stendatem:
|
Uh... free?
|
Inspector Goodfellow:
|
free
|
* thePeople rolls: d20 => 20
Inspector Goodfellow:
|
YEAH
|
Chris:
|
bwahaha the gods are with us
|
Inspector Goodfellow:
|
Free Constance
|
DM:
|
you learn freedome for free
|
Inspector Goodfellow:
|
Free Ignatius
|
Inspector Goodfellow:
|
No free what
|
DM:
|
just cause you rolled 20
|
thePeople:
|
i look at you quizically when you say
no free what, wondering why you said that
|
Inspector Goodfellow:
|
No trust what
|
Inspector Goodfellow:
|
What understand?
|
Inspector Goodfellow:
|
ugh
|
Inspector Goodfellow:
|
vocab is taking too long
|
thePeople:
|
i understand nothing
|
Inspector Goodfellow:
|
(no I understand is what I meant)
|
thePeople:
|
and besides, i think i would trust you
more than ignatious
|
Inspector Goodfellow:
|
I killed whisper and echo
|
Inspector Goodfellow:
|
He should trust me much less than he
does
|
thePeople:
|
yeah, also, now while all the others
still have their hands tied up during the day, i allow inspector
to have his untied, but make him walk in front of us
|
Inspector Goodfellow:
|
what?
|
thePeople:
|
i didnt like the look of that guy we
saw yesterday, though i cant really tell you that
|
|
Constance Stendatem:
|
Oh this is just great.
|
thePeople:
|
i sigh, and motion us to start trecking
|
Inspector Goodfellow:
|
We could go through the mines
|
thePeople:
|
what mines, are there any in sight?
|
Chris:
|
don't wake the balrog, you fool!
|
Inspector Goodfellow:
|
I was joking, but now I'm curious
|
thePeople:
|
actually, my guy wouldnt even
understand the concept of mines anyway i think
|
Inspector Goodfellow:
|
ok nevermind
|
Inspector Goodfellow:
|
Well, I say we go around the mountain
|
Inspector Goodfellow:
|
(unless that brings us too close to
Isengard)
|
thePeople:
|
no understanding
|
Inspector Goodfellow:
|
*mime getting tired*
|
Inspector Goodfellow:
|
*point up mountain*
|
thePeople:
|
whats with this different ground type,
is it different in some way
|
Inspector Goodfellow:
|
*arc hand in a circle, and march in
place happily*
|
thePeople:
|
and too me, thats just confusing,
because fit like first you say your tired, but then that your
happy with still going up the mountain
|
Inspector Goodfellow:
|
Okay
|
Inspector Goodfellow:
|
Tired
|
Inspector Goodfellow:
|
River
|
Inspector Goodfellow:
|
Mountain
|
Inspector Goodfellow:
|
Help
|
thePeople:
|
does help have a +8 modifier now?
|
Inspector Goodfellow:
|
and...
|
Inspector Goodfellow:
|
Constance
|
Inspector Goodfellow:
|
Ignatius
|
Inspector Goodfellow:
|
What might get you free?
|
thePeople:
|
ill just roll for the other 4 while
waiting
|
* thePeople rolls: d20 => 6
* thePeople rolls: d20 => 17
Inspector Goodfellow:
|
I can't come up with one
|
* thePeople rolls: d20 => 2
* thePeople rolls: d20+8 => 3 + 8 = 11
Inspector Goodfellow:
|
well you got... river?
|
thePeople:
|
you tried sorry before
|
Inspector Goodfellow:
|
sorry
|
* thePeople rolls: d20 => 9
Inspector Goodfellow:
|
+8, right?
|
thePeople:
|
still failed for help
|
thePeople:
|
that was the one with +8
|
Inspector Goodfellow:
|
but sorry
|
Inspector Goodfellow:
|
was the second or third time we tried
it?
|
thePeople:
|
oh yeah, i think only second
|
thePeople:
|
so still no i guess
|
thePeople:
|
i have not been getting lucky
|
Inspector Goodfellow:
|
Its all good
|
Inspector Goodfellow:
|
I point to the others and say
|
Inspector Goodfellow:
|
free?
|
thePeople:
|
I nod sadly, and say no, but tried to
seem sad about it
|
Inspector Goodfellow:
|
Ugh, I'll carry the party for a bit
|
thePeople:
|
than do the noraml watch and tied up
arms for all you guys for the nigh
|
Inspector Goodfellow:
|
Hunter
|
thePeople:
|
and no one is being carried, those
guys are allowed to walk, and even the unconscous follower should
be up by now
|
Inspector Goodfellow:
|
*points west
|
Inspector Goodfellow:
|
River
|
Inspector Goodfellow:
|
(Oh yeah)
|
thePeople:
|
i singal climb mountain, and looking
around first, then, try to symbol a big for to represent what were
looking fr, then shrugged, and pointed west a bit
|
thePeople:
|
to show that we would go west around
the mountain, but then still south
|
Inspector Goodfellow:
|
I draw a circle in the air
|
DM:
|
you are in a steepe area right now
|
Inspector Goodfellow:
|
*point up mountain*
|
Inspector Goodfellow:
|
*mime tired
|
Inspector Goodfellow:
|
*I also slip and fall a lot while
climbing because I fail at climb checks*
|
Inspector Goodfellow:
|
*like super hardcore*
|
DM:
|
ok, drag the tokens where you guys are
going
|
thePeople:
|
i try to show im sorry, and i plan
some regular breaks since theyll be needed, also, i tie a rope
around your waste to stop you from falling off in an emergency and
hold onto the other end
|
thePeople:
|
and this is not to control you, bt
just to prevent falling off
|
Inspector Goodfellow:
|
I got it
|
DM:
|
are you climbing the mountain, or
going west?
|
Inspector Goodfellow:
|
I'm pointing west at every opportunity
|
thePeople:
|
i point to him, west after peak
|
thePeople:
|
if thats a path up the mountain, sure,
or f we could just keep going towards the fort without the
mountain, than that way
|
Inspector Goodfellow:
|
No not NORTH again!
|
Inspector Goodfellow:
|
*mumbled
|
DM:
|
goddammnit give me a direction
|
Inspector Goodfellow:
|
(Hunter decides)
|
thePeople:
|
whatever way the fort is, which is the
way we were going since you said its in the direct of up the
mountain
|
DM:
|
I never said it was on this mountain...
|
thePeople:
|
but you showed that as the only path
to the fort, otherwise i would have gone around it, i think i
misunderstood you, sorry
|
thePeople:
|
, can we just say we went around if
thats the case, because nothing really happened
|
thePeople:
|
can you move us to where we should be
then?
|
DM:
|
you would be back to where you are now
|
DM:
|
still up to make the same choice
|
thePeople:
|
does it look liek we are almost all
the way up
|
DM:
|
No. You are near the foot, in a dry
area between two mountains
|
thePeople:
|
ok, then we will go around the
mountain, still going south, towards the fort
|
DM:
|
ok, now back to day 11
|
DM:
|
at this point, a small point of light
appears at the camp, and starts to fly west
|
DM:
|
You couldn't store that much
|
thePeople:
|
wait, what do you mean by a small
light, does it look magical, and did e all see it
|
DM:
|
Your food, however, isn't to hot
|
DM:
|
and yes, the light was definitly
magical
|
thePeople:
|
ok, i guess we head that way since its
probably from the wishmaster and the inspector has been trying to
get me to go that way anyway
|
thePeople:
|
is that still in the path your setting
out, because that looks more south
|
DM:
|
and at the end of that path is end of
day. You make a pretty good distance, all things considered
|
DM:
|
Actually, that's only a few miles, but
terrain is tough, and there are no roads
|
DM:
|
five words, as normal
|
Inspector Goodfellow:
|
(Chris and Adam, pick the?)
|
Inspector Goodfellow:
|
(them)
|
thePeople:
|
sorry and help agian obviously
|
Inspector Goodfellow:
|
yup
|
Chris:
|
do we have friend and enemy?
|
Inspector Goodfellow:
|
yup
|
thePeople:
|
and do i get a benefit from friend and
enemy being like good and evil
|
* thePeople rolls: 20+12 => 20 + 12 = 32
* thePeople rolls: d20+8 => 9 + 8 = 17
Chris:
|
i'd make a moral relativist argument,
but free bonuses
|
* thePeople rolls: d20 => 19
* thePeople rolls: d20+4 => 2 + 4 = 6
* thePeople rolls: d20+4 => 9 + 4 = 13
thePeople:
|
i dont learn friend or enemy
|
Inspector Goodfellow:
|
so close
|
DM:
|
so help, sorry, misunderstanding?
|
Inspector Goodfellow:
|
I guess
|
DM:
|
why didn't you pick understanding
instead
|
thePeople:
|
that is a good point, can we say we
got that instead
|
Chris:
|
no misunderstanding -= understanding
|
Chris:
|
double negatives ftw
|
thePeople:
|
and since i got a 20 on help, can i
have its conjugations, or is that asking for to much
|
Inspector Goodfellow:
|
(OH GOD SO CONFUSING)
|
DM:
|
also, sense motives everyone
|
* thePeople rolls: d20+1 => 3 + 1 = 4
* Chris rolls: 1d20+3 => 14 + 3 = 17
* Inspector Goodfellow rolls: 1d20 +2 => 2 + 2 = 4
Inspector Goodfellow:
|
I GOT A 4!
|
* Adam rolls: 1d20+7 => 7 + 7 = 14
thePeople:
|
with my roll, if someone tells me to
kill you, you'll likely all be knocked out again, dependign onhow
it oes
|
DM:
|
Ignatious seems to notice that
Constance has been a bit off lately.
|
|
Ignatius Stendatem:
|
(in head) hmmm...
|
Inspector Goodfellow:
|
point to ignatious. Free?
|
thePeople:
|
sorry, no, sorry
|
Inspector Goodfellow:
|
yes
|
thePeople:
|
i sigh, and free him, but im carrying
all his weapons, an I have already carefully searched him
|
thePeople:
|
also, like inspector, he has to walk
in front, and my bow is always inmy hand
|
Adam:
|
I'd like to see him carry all my
weapons.
|
Inspector Goodfellow:
|
(Oh sweet I was imagining a resigned
yes)
|
thePeople:
|
I i cant carry them all, then some are
passed to the followers, which isnt really in your favor, also,
will anyone remark about this river were next to
|
thePeople:
|
really, even after inspector went on
and on about it
|
|
Constance Stendatem:
|
Looks like we get a little water.
|
|
Constance Stendatem:
|
Can we even boil it, though?
|
Inspector Goodfellow:
|
I'm thirsty
|
Inspector Goodfellow:
|
and I can fish up a storm
|
Inspector Goodfellow:
|
to be honest
|
thePeople:
|
i always have flint and stuff on me,
and any dry twigs or grass will do,
|
thePeople:
|
also, before we actually do much in
the water, i test them out for depth and danger first
|
thePeople:
|
since the dm isnt saying anything, i
assume its sace
|
DM:
|
that isn't a safe thing to assume
|
thePeople:
|
i know, i was just hoping
|
DM:
|
but yes, it's safe save for crayfish
|
thePeople:
|
yay, do you have a fishing rod?
|
thePeople:
|
or someother fishing equipment, or ned
it
|
Inspector Goodfellow:
|
DO you guys have any?
|
thePeople:
|
can i catch them with my bare hands?
with a survival check
|
DM:
|
Someone in the cluster brought a rod
|
DM:
|
but if you want to hand fish you can
|
Inspector Goodfellow:
|
What do I roll
|
DM:
|
you can find the fish easy
|
thePeople:
|
should i do survival
|
* Inspector Goodfellow rolls: 1d20 +4 => 17 + 4 = 21
* thePeople rolls: d20+4 => 17 + 4 = 21
|
Ignatius Stendatem:
|
Remember last time we were at a river?
|
thePeople:
|
i get one as well i giess
|
|
Constance Stendatem:
|
Um, while we're setting the muscly,
armed people free, do you think you could untie the one who CAN'T
throw a punch?
|
DM:
|
These was only one word of that he
understood
|
|
Constance Stendatem:
|
Figures.
|
thePeople:
|
also, i signal to that guy really deep
in, thathe should come back a bit
|
thePeople:
|
do we have enough food for a while?,
if so, we continue across and onwards
|
Inspector Goodfellow:
|
(Do we sense motive again?)
|
DM:
|
didn't the bush say to follow the
river?
|
DM:
|
I honestly don't remember
|
thePeople:
|
I dont think so, i think it just said,
sout, but yeah, following it south and west i guess would be good
|
Inspector Goodfellow:
|
(I'm in an allergenic haze, so I have
no idea)
|
thePeople:
|
lets jst follow it
|
thePeople:
|
and what are you allergic too?
|
Inspector Goodfellow:
|
cat
|
thePeople:
|
wheres a cat here, or are you talking
about in reality, that wierd wierd place
|
Inspector Goodfellow:
|
reality
|
thePeople:
|
thats never fun, luckily i only ave it
to half of all plant matter seemingly and dustmites, really,
really nbad, for dustites
|
thePeople:
|
also, i guess we go down and follow
the river now
|
thePeople:
|
same night routine though, sorry
|
thePeople:
|
i love being able to say sorry now, my
canadian roots were screaing at me to do so, but i couldnt until
now
|
DM:
|
Hunter is picking up speed
|
Inspector Goodfellow:
|
I am literally out of things to teach
him.
|
thePeople:
|
let me give you ideas
|
thePeople:
|
calm, where, all directions, careful
|
thePeople:
|
reallly need to know directions
|
thePeople:
|
yeah, but its annoying, thugh any
other suggestions would also be good
|
thePeople:
|
also, maybe search an dfind
|
Inspector Goodfellow:
|
rest of the party?
|
Inspector Goodfellow:
|
thoughts?
|
DM:
|
and may I suggest daemon, and trying
to explain what one is
|
DM:
|
Magic may also be usefull
|
thePeople:
|
so that everything
|
Chris:
|
ehhhhhhhhhh, trying to hide my
mageyness
|
Inspector Goodfellow:
|
yeah
|
thePeople:
|
since i know magic, and fought many
daemons, can i get a bonus
|
Inspector Goodfellow:
|
pretty sure he'll flip a shit
|
* thePeople rolls: d20 => 9
* thePeople rolls: d20 => 12
* thePeople rolls: d20 => 17
* thePeople rolls: d20 => 20
* thePeople rolls: d20 => 13
* thePeople rolls: d20+2 => 2 + 2 = 4
* thePeople rolls: d20+2 => 19 + 2 = 21
DM:
|
so, what did you end up learning?
|
thePeople:
|
trying to figure out
|
thePeople:
|
search, caareful, and magic
|
|
Hunter:
|
me, magic
|
Inspector Goodfellow:
|
wait
|
Inspector Goodfellow:
|
what
|
thePeople:
|
i then decide to demonstrate by
casting earth
|
DM:
|
TRY to understand....
|
* thePeople rolls: d6 => 2
DM:
|
try, try, try to understand....
|
|
Constance Stendatem:
|
Did he just?
|
thePeople:
|
what do you mena
|
thePeople:
|
try to understand, i understood magic
|
Chris:
|
you get a cookie, brian
|
DM:
|
anyhow, do you cast earth, or just
channel?
|
thePeople:
|
and then cast the 1st level power on
the grond in front of us, making it muddy i think,
|
|
Constance Stendatem:
|
(Making it explode)
|
Inspector Goodfellow:
|
Well...
|
thePeople:
|
channle, then cast, for demonstration,
since i dont you it often
|
Inspector Goodfellow:
|
Hunter
|
Inspector Goodfellow:
|
I have a surprise for you
|
Inspector Goodfellow:
|
free constance
|
Inspector Goodfellow:
|
Unless you don't want to constance
|
thePeople:
|
i raise an eyebrow, but decide yo do
so, a bit wearily though with the subject we were just on
|
thePeople:
|
aslo, before i do
|
|
Constance Stendatem:
|
If it gets me free, I'm all for it.
|
thePeople is disconnected.
thePeople has connected.
thePeople:
|
sorry, i just disconnected for a
second,
|
thePeople:
|
i was going to say
|
|
Hunter:
|
bind
|
thePeople:
|
crap, something was deleted, sorry
|
thePeople:
|
was going to symbolize before that you
guys putting back on the binds at night
|
thePeople:
|
dont feel like detailing it for a 4th
time though
|
thePeople:
|
sinc ehte rest were deleted by self
stupidity and bad luck
|
thePeople:
|
well, inspector?
|
Inspector Goodfellow:
|
What
|
Inspector Goodfellow:
|
constance is the one you are looking at
|
thePeople:
|
yeah, but you too, iall of you, i want
to make sure i can trust you too be accepting of the binds later
at night, if thats ok
|
thePeople:
|
My guy is giving a sorry face though
|
Inspector Goodfellow:
|
oh no sorry face
|
|
Constance Stendatem:
|
We got enough fish?
|
Inspector Goodfellow:
|
not really
|
|
Constance Stendatem:
|
I can fix that.
|
|
Constance Stendatem:
|
(I am untied at this point, right?)
|
thePeople:
|
sure, why not, i assume that you
aggreed to bindings at night agis, whether you would keep your
word or not
|
* Chris rolls: 2d6 => 7
|
Constance Stendatem:
|
(I shock the water. Should kill a
number of fish nearby.)
|
|
Constance Stendatem:
|
(should i roll for damage?)
|
thePeople:
|
shoudl be instakill i thinl
|
DM:
|
no, roll 4d4 for large fish killed
|
* Chris rolls: 4d4 => 9
Inspector Goodfellow:
|
I almost caught that many
|
Inspector Goodfellow:
|
...
|
Chris:
|
fun with electricity
|
Inspector Goodfellow:
|
in my life
|
thePeople:
|
i look at that with great interest,
since i assume no one was much better at magic than i am now in
our village, and i cant do much
|
thePeople:
|
and that was obviously better
|
|
Constance Stendatem:
|
How much do we need?
|
|
Constance Stendatem:
|
(I gather the dead fish btw)
|
thePeople:
|
I nod my head to say good
|
DM:
|
you only get 2, the rest float off
|
thePeople:
|
can i get the others quickly, or too
late
|
DM:
|
too late. It's a quick stream
|
DM:
|
but either way, you get your fish
|
Inspector Goodfellow:
|
I caught that many
|
thePeople:
|
yay, i guess we go to be now then
|
thePeople:
|
or is this the morning
|
DM:
|
ok. Meta here, how late are you guys
willing to stay up?
|
Chris:
|
i got up at 5 this mortning so im
getting kinda woozy now
|
DM:
|
There is one more thing I really want
to do this session, but this is an alright stopping point if need
be.
|
thePeople:
|
Im ok till whenever, as long as it
doesnt go to around 1:30 or so
|
Chris:
|
but i can kkep going
|
thePeople:
|
if its not long, maybe lets get to
that point
|
thePeople:
|
also, guess what, my brother just got
up 30 minutes ago
|
Inspector Goodfellow:
|
I'm pretty tired too,
|
thePeople:
|
well my middle one, my other one got
up at 12
|
thePeople:
|
i unfortunately woke up at 6 against
my will
|
Inspector Goodfellow:
|
I'm good to do the one more thing
|
DM:
|
Someone suggests making a raft
|
Chris:
|
is it even deep enough for that
|
Inspector Goodfellow:
|
dead fish
|
DM:
|
yes, and some plants thick enough grow
here
|
thePeople:
|
i guess im sort of left out of this
converstation since i cant understand
|
DM:
|
they show the idea to you
|
DM:
|
and you know what a raft is
|
thePeople:
|
i look at chris, inspector, and ing as
if for thier oppinon, and then look at everyone thoughfully and say
|
|
Hunter:
|
careful
|
|
Hunter:
|
and then mim e possible monsters
|
thePeople:
|
but then shrg to show that its not too
likey
|
DM:
|
Do you guys go for it?
|
thePeople:
|
i leave it for them and the followers
to talk about
|
|
Constance Stendatem:
|
Well, it's like five feet to shore, so
even if it does go wrong...
|
thePeople:
|
so i guess were doing it since no one
else is saying anything
|
DM:
|
ok, then you get some distance
|
thePeople:
|
are you about to state something that
will interupt us
|
DM:
|
while the river flows downstream, the
terrain around you is mostly getting higher, and more mountainus
|
God:
|
I cannot allow you to do this,
Hunter...
|
|
Hunter:
|
HUh, what now
|
God:
|
You know the wishmaster defies me,
Hunter. I will not let you aid her.
|
Adam:
|
lol. divine caster.
|
thePeople:
|
I ignore him, but i feel a bit of worry
|
Inspector Goodfellow:
|
(lol adam)
|
Chris:
|
the only voices i hear in my head are
my own
|
DM:
|
you begin to see a tall mountain range
in the distance
|
Chris:
|
meta, are those the mountains i think
they are?
|
DM:
|
I have no clue what you think they are
|
Chris:
|
are we THAT far south?
|
thePeople:
|
wait, did they recognize that i was a
divine caster when they saw me, and would i have been surprised
that she cast arcane magic, which is what i assume it was, or did
that exist in my vilage
|
|
Hunter:
|
well, guess this is where we stop
|
DM:
|
Arcane magic was rare in your village
|
DM:
|
also, stop and roll spot
|
* thePeople rolls: d20+7 => 10 + 7 = 17
* Chris rolls: 1d20+3 => 9 + 3 = 12
* Inspector Goodfellow rolls: 1d20 +9 => 5 + 9 = 14
thePeople:
|
did he go again?
|
DM:
|
Yes, these are the same species as
Hunter
|
* Adam rolls: 1d20+3 => 14 + 3 = 17
thePeople:
|
whats the same species?
|
DM:
|
ok, you and Hunter may act in the
suprise round
|
thePeople:
|
ths doesnt look good
|
|
Ignatius Stendatem:
|
Weapon?
|
DM:
|
the mountain is a cliff here, BTW
|
thePeople:
|
i hand it posion my self o that he can
quicly grab it, and then shoot at 3 of the axemen
|
* thePeople rolls: d20+7 => 19 + 7 = 26
* thePeople rolls: d20+7 => 14 + 7 = 21
* thePeople rolls: d20+6 => 4 + 6 = 10
* thePeople rolls: d20+6 => 16 + 6 = 22
* thePeople rolls: 3d8+d6+15 => 13 + 4 + 15 = 32
* thePeople rolls: d8+d6+5 => 4 + 5 + 5 = 14
Inspector Goodfellow:
|
(It's good when it is not against us)
|
|
Xenos axeman 4:
|
Arghh!
|
thePeople:
|
so hes staggared, well, ive done
better before
|
|
Ignatius Stendatem:
|
(who's got my sword n' board?)
|
|
Follower 20:
|
I do
|
thePeople:
|
so, do you take it
|
|
Ignatius Stendatem:
|
(yep)
|
thePeople:
|
i think a charge will reach
|
Chris:
|
may want to shore up defenses
|
thePeople:
|
yeah, also, i motion everyone but
chris, inspector, and ig to go to back up, and get away for a while
|
Inspector Goodfellow:
|
(I cant see combat, im just going to
shoot everyturn.
|
DM:
|
The one on the megarapter channels
|
* DM rolls: 3d6 => 12
Chris:
|
we just assumed thwy were hostile,
didn't we?
|
thePeople:
|
well, i think that was because there
was a surprise round
|
Adam:
|
they certainly are now.
|
thePeople:
|
which only occurs in battles usually
|
DM:
|
axeman 4 leans over his wounded
comrade, and get healed
|
Chris:
|
oh i know who they are now
|
* DM rolls: 1d20 => 15
* DM rolls: 1d20+2 => 20 + 2 = 22
* thePeople rolls: d20+4 => 11 + 4 = 15
* Inspector Goodfellow rolls: 1d20 +4 => 14 + 4 = 18
* Chris rolls: 1d209+2 => 130 + 2 = 132
* Chris rolls: 1d20+2 => 10 + 2 = 12
* Adam rolls: 1d20+3 => 18 + 3 = 21
* DM rolls: 1d20 => 13
DM:
|
ok, megaraptor guy, all PCs, everyone
else
|
thePeople:
|
lets take him down fast
|
Chris:
|
before he nukes us ALL
|
* DM rolls: 3d6 => 13
Chris:
|
i shall take whomever the arrow rain
leaves standing
|
thePeople:
|
im just aiming at the raptor guy
|
Chris:
|
looks like we're on mook patrol
|
Inspector Goodfellow:
|
I'm aiming at the raptor as well
|
* thePeople rolls: d20+11 => 3 + 11 = 14
* thePeople rolls: d20+11 => 19 + 11 = 30
* thePeople rolls: d20+11 => 10 + 11 = 21
thePeople:
|
does the d6 multiply, no right?
|
* thePeople rolls: 3d8+d6+15 => 16 + 3 + 15 = 34
thePeople:
|
and does nonlethal and lethal stack
for unconsciousness
|
thePeople:
|
i think it does, just not death or
bleeding though
|
Chris:
|
the difference is enough of a
clusterfuck we prefer not to bother with it and thus say yes
|
thePeople:
|
basically, nonlethal works with
lethal, but not the otherway around
|
DM:
|
besides, it's all non-lethal
|
thePeople:
|
i dont think the others have the same
mood for non lethality, except maybe the inspector
|
Chris:
|
I have two settings: crispy, and extra
crispy.
|
Inspector Goodfellow:
|
It is hard to not shoot to kill.
|
thePeople:
|
real men dont need to kill, they just
need a magical bow to stop them
|
Inspector Goodfellow:
|
I try to avoid combat if possible
|
thePeople:
|
anyway, do yourstuff
|
Inspector Goodfellow:
|
am I next
|
* Chris rolls: 2d6 => 4
Chris:
|
fffffffffff i store it.
|
thePeople:
|
now it you inspector
|
thePeople:
|
get the already hirt guy
|
Inspector Goodfellow:
|
I can't see shit
|
Inspector Goodfellow:
|
so I'm shooting that guy
|
* Inspector Goodfellow rolls: 1d20 +4 => 2 + 4 = 6
Inspector Goodfellow:
|
lol
|
Inspector Goodfellow:
|
end turn
|
DM:
|
they all stand around the fallen
caster and do some kind of ritual
|
thePeople:
|
wati, what about adam
|
DM:
|
suddenly, he is healed
|
Adam:
|
that seems kinda sketchy
|
thePeople:
|
i cant understand any of the stuff
weve been talking about the who battle, and does the guy get a
trun now, and is he back to full
|
DM:
|
screen share with someone
|
DM:
|
and he is almost full
|
thePeople:
|
no, i mean, i understand, its just tha
my guy can't
|
* DM rolls: 2d6 => 9
Chris:
|
i am very very scared
|
DM:
|
and he casts an AOE spell on self...
|
DM:
|
a magic sheild appears around everyone
in the group, and they all grow a size catagory
|
Inspector Goodfellow:
|
do they sink their boat
|
thePeople:
|
well, atleast thier easier to hit
|
DM:
|
you NEED to screen share
|
thePeople:
|
and only get around 2 more health
|
thePeople:
|
i guess ill take my turn and i deded
to take down the mininons again since it seems they can just re
heal him
|
DM:
|
the megaraptor full attacks Iggy
|
thePeople:
|
oh yeeah, that thing
|
* DM rolls: 1d20+10 => 15 + 10 = 25
DM:
|
sorry, more than that
|
* DM rolls: 2d8+7 => 10 + 7 = 17
* DM rolls: 1d20+7 => 19 + 7 = 26
* DM rolls: 1d20+7 => 8 + 7 = 15
* DM rolls: 1d6+6 => 1 + 6 = 7
* DM rolls: 1d20+5 => 1 + 5 = 6
DM:
|
ok, total of 24 damage
|
thePeople:
|
wait, dont they have to be closer to
ig to do that
|
* Chris rolls: 2d6 => 10
thePeople:
|
oh, that big a change
|
thePeople:
|
and that was a good roll
|
Chris:
|
and it is all going into the caster
|
DM:
|
what are you casting?
|
* Chris rolls: 1d20+4 => 8 + 4 = 12
DM:
|
damage up the wazoo, if he can hit and
pass SR
|
Chris:
|
tell me that hits touch
|
DM:
|
but good luck with SR
|
thePeople:
|
he shouldnt have much since he casted
alot, right?
|
Chris:
|
how does one deal with sr again?
|
Chris:
|
raw caster level check?
|
thePeople:
|
caste level check
|
* Chris rolls: 1d20+4 => 18 + 4 = 22
thePeople:
|
that was so close
|
* Chris rolls: 9d6 => 32
* DM rolls: 1d20+5 => 16 + 5 = 21
Inspector Goodfellow:
|
BOOM GOES THE DYNAMITE
|
thePeople:
|
what was your roll for?
|
Adam:
|
something something massive damage?
|
thePeople:
|
so only 16 damage then?
|
Chris:
|
still, should sting a bit
|
thePeople:
|
ill sting a bit more
|
* thePeople rolls: d20+11 => 4 + 11 = 15
Inspector Goodfellow:
|
I'll reload
|
* thePeople rolls: d20+11 => 5 + 11 = 16
thePeople:
|
thats the first time i missed all hits
on a guy in a while
|
thePeople:
|
iggy, this wont be fun
|
Chris:
|
uh, doesn't he get a turn?
|
Adam:
|
I'll be down next round.
|
Chris:
|
oh thought that was brian
|
DM:
|
you are a brave man, ignatious...
|
Chris:
|
he's in threatened range already.
|
Chris:
|
better to die bravely...
|
Adam:
|
I was going to withdraw...
|
Adam:
|
but it would be futile.
|
Chris:
|
at least you can 5ft step
|
Chris:
|
|
* Adam rolls: 1d20+8 => 5 + 8 = 13
Adam:
|
you're about to become a widow.
|
thePeople:
|
that may bit one of them with thier
increased size
|
DM:
|
I assume you were going for the
mega-megaraptor?
|
Adam:
|
Nothing else is in reach without
provoking death.
|
Chris:
|
in a nutshell, why i don't like
playing melee fighter quite so much anymore
|
Adam:
|
the people I fight know way too much
about flanking rules.
|
Inspector Goodfellow:
|
b/c shit like this
|
DM:
|
these guys are sentiant...
|
DM:
|
and only one mook gets to attack...
|
* DM rolls: 1d20+8 => 1 + 8 = 9
Adam:
|
he hasn't gotten used to being big.
|
DM:
|
ok, caster readies an action
|
Chris:
|
IM A FUCKING RETARD
|
Chris:
|
I SHOULD HAVE USED SPELLCRAFT
|
DM:
|
Megaraptor does his thing (sorry,
Adam...)
|
* DM rolls: 1d20+13 => 12 + 13 = 25
Chris:
|
were we supposed to win this?
|
* DM rolls: 2d8+7 => 10 + 7 = 17
Chris:
|
cause we aint gonna win it
|
thePeople:
|
if i get lucky we weill, otherwise, no
|
* DM rolls: 1d20+6 => 9 + 6 = 15
* DM rolls: 1d20+6 => 12 + 6 = 18
thePeople:
|
what are those?
|
DM:
|
it then uses it's bite to eat the
unconcious guy
|
* thePeople rolls: d20+11 => 20 + 11 = 31
* thePeople rolls: d20+11 => 3 + 11 = 14
* thePeople rolls: d8+d6+5 => 2 + 5 + 5 = 12
thePeople:
|
does that bring the caster down
|
thePeople:
|
then my other shot also goes to him
|
* thePeople rolls: d20+11 => 8 + 11 = 19
thePeople:
|
hes bigger so that should hit i think'
|
Chris:
|
-1ac for large size
|
DM:
|
but you forget the sheild effect
|
DM:
|
-1 size, -2 dex, +4 sheild
|
thePeople:
|
so he actually has 1 more
|
thePeople:
|
really wishc i shot the nearly dead
minion
|
Chris:
|
i reiterate: were we even supposed to
win this?
|
* Chris rolls: 2d6 => 5
thePeople:
|
do it, it wont take much to bring him
down
|
Adam:
|
Where's the NPC holding my pistols?
|
Adam:
|
He should be firing them.
|
|
Follower 17:
|
But I'm a wimp who won't shoot...
|
Inspector Goodfellow:
|
FUCK YOU 17 YOU COWARD
|
|
Constance Stendatem:
|
YOU'LL BE A DEAD WIMP IF YOU DON'T
|
* DM rolls: 1d20+1 => 11 + 1 = 12
* DM rolls: 1d20+1 => 5 + 1 = 6
Chris:
|
i'm trying to strategise, you all go
ahead
|
thePeople:
|
wont take much, and inspector mught
get the half out minion
|
Inspector Goodfellow:
|
I can shoot this round
|
Inspector Goodfellow:
|
I'll shoot at that one.
|
* Inspector Goodfellow rolls: 1d20 +4 => 19 + 4 = 23
Chris:
|
we got a badass over here
|
* Inspector Goodfellow rolls: 1d20 => 5
thePeople:
|
now i wish i told you to shoot the
caster
|
Inspector Goodfellow:
|
not that it matters but
|
* Inspector Goodfellow rolls: 3d8 => 16
Inspector Goodfellow:
|
the spellcaster
|
Inspector Goodfellow:
|
GET AWAY FROM IGGY
|
Adam:
|
the spell doesn't happen to wear off,
does it?
|
DM:
|
it's time based, sorry
|
Chris:
|
i'll fry the wounded minion
|
DM:
|
you still need to survive a round of
the ULTRA MOOKS!
|
Inspector Goodfellow:
|
I give my best barbarian yell
|
* Chris rolls: 1d20+4 => 7 + 4 = 11
Inspector Goodfellow:
|
Raurghlauhr
|
Chris:
|
that ought to hit touch?
|
* DM rolls: 1d20+2 => 13 + 2 = 15
* Chris rolls: 3d6 => 12
Adam:
|
without a rider the raptor doesn't
fight, right?
|
thePeople:
|
might kill a mook, who knows
|
Inspector Goodfellow:
|
Maybe they'll eat each other
|
Adam:
|
it ate the last mook
|
Chris:
|
FEED IT DEAD XENOS
|
* Adam rolls: 1d20+8 => 9 + 8 = 17
* DM rolls: 1d20+10 => 7 + 10 = 17
* DM rolls: 1d20+10 => 17 + 10 = 27
* DM rolls: 1d20+10 => 12 + 10 = 22
thePeople:
|
that hits a minion
|
thePeople:
|
oh, i thought you swung at a mion and
ried to hit it
|
Adam:
|
I was confused by the dm rolls.
|
DM:
|
that was minions against you, but you
go first
|
* Adam rolls: 1d8+4 => 4 + 4 = 8
DM:
|
they still scored a single hit on you
|
* DM rolls: 3d6+9 => 9 + 9 = 18
Chris:
|
NOOOOOOOOOOOOOOOoooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
|
thePeople:
|
how far under are you?
|
Chris:
|
something like negative fifteen?
|
DM:
|
wait no only 15 damage
|
DM:
|
well, I am afraid the show goes on...
|
thePeople:
|
wishmaster mght bring you back
|
Inspector Goodfellow:
|
Yup
|
Chris:
|
pyrrhic victory time
|
DM:
|
And sadly, the megarapter does not stop
|
* DM rolls: 1d20+13 => 18 + 13 = 31
Inspector Goodfellow:
|
yeah do I need to say it
|
* DM rolls: 2d8+7 => 11 + 7 = 18
Inspector Goodfellow:
|
2 hp
|
* Chris rolls: 1d6 => 3
thePeople:
|
all on megaraptor i guess
|
* thePeople rolls: d20+11 => 7 + 11 = 18
* thePeople rolls: d20+11 => 17 + 11 = 28
* thePeople rolls: 2d8+2d6+14 => 9 + 7 + 14 = 30
thePeople:
|
someone elses turn now, inspector can
shoot the raptor or the wounded minoino, and chris can do the same
|
Inspector Goodfellow:
|
I need to reload
|
Chris:
|
could i hand you my pistol?
|
* DM rolls: 1d20+1 => 5 + 1 = 6
* DM rolls: 1d20+1 => 13 + 1 = 14
DM:
|
no hits from the peanut gallery
|
Inspector Goodfellow:
|
Do it
|
* DM rolls: 1d20+4 => 1 + 4 = 5
DM:
|
a rifle shot comes from behind
|
Chris:
|
and it's zapping time
|
Inspector Goodfellow:
|
Back up
|
* Chris rolls: 1d20+4 => 17 + 4 = 21
* Chris rolls: 3d6 => 6
Inspector Goodfellow:
|
fuuuuuuuuuuuuuuuuuuuuuuu
|
thePeople:
|
did you ever give inspector your pistol
|
Inspector Goodfellow:
|
I'm backing up and firing
|
Inspector Goodfellow:
|
attttttt
|
Inspector Goodfellow:
|
Megaraptor
|
Inspector Goodfellow:
|
FOR IGGY
|
* Inspector Goodfellow rolls: 1d20 +4 => 17 + 4 = 21
* Inspector Goodfellow rolls: 3d6 => 9
Chris:
|
you record the lightning?
|
thePeople:
|
so hes now at 32
|
Chris:
|
weeee.... yeah, we're dead
|
thePeople:
|
i back up 5 feet
|
DM:
|
The megaraptor goes straight for you,
allowing AoO
|
thePeople:
|
i can tank a few hits so i might live
as long as i can still shoot by being out of threat range
|
thePeople:
|
does that inclue bow aoo
|
God:
|
Now you will taste my justice!
|
Inspector Goodfellow:
|
MEGARAPTORS CAN'T CROSS RUNNING WATER
|
thePeople:
|
can you gett aoo with bows
|
DM:
|
bow AoO provokes AoO itself
|
thePeople:
|
ok, so i roll my aoo on it
|
* thePeople rolls: d20+11 => 19 + 11 = 30
* thePeople rolls: d20+11 => 11 + 11 = 22
Inspector Goodfellow:
|
Can I punch it as it goes by?
|
* thePeople rolls: 3d8+d6+21 => 18 + 1 + 21 = 40
Inspector Goodfellow:
|
Can I punch it
|
Inspector Goodfellow:
|
it provokes from me too
|
Chris:
|
can we take our punches at it now?
|
* Inspector Goodfellow rolls: 1d20+4 => 14 + 4 = 18
thePeople:
|
isnt it already out
|
thePeople:
|
well, guess we should kill it
|
* Chris rolls: 1d20+1 => 16 + 1 = 17
Inspector Goodfellow:
|
shhh don't ruin this for me
|
* Chris rolls: 1d3-1 => 3 - 1 = 2
* Inspector Goodfellow rolls: 1d3-1 => 3 - 1 = 2
Inspector Goodfellow:
|
YEAAAAAA
|
Chris:
|
AHAHAHAHA HAHAHA AHAHAHAHAAAA
|
Inspector Goodfellow:
|
I PUNCHED OUT A DINOSAUR
|
thePeople:
|
after i blew up its brain
|
Inspector Goodfellow:
|
ALL ME NO ONE HELPED AT ALL
|
DM:
|
now the axemen rolflstomp you
|
Inspector Goodfellow:
|
worth it
|
* DM rolls: 1d20+10 => 7 + 10 = 17
* DM rolls: 1d20+10 => 12 + 10 = 22
Inspector Goodfellow:
|
1 hits
|
Inspector Goodfellow:
|
AC 18
|
* DM rolls: 3d6+6 => 10 + 6 = 16
Inspector Goodfellow:
|
awwwwwwwwwwwwww
|
thePeople:
|
dont worry, i'll live
|
Adam:
|
now kill constance!
|
DM:
|
This game isn't all about you,
Keenan....
|
thePeople:
|
its always about me, everything is,
hahahahahahah
|
Inspector Goodfellow:
|
Time to go chill with the wishmaster
in hell I guess
|
|
Constance Stendatem:
|
EVERYONE I KNOW IS DEAAAAAAAAAD!!
|
Inspector Goodfellow:
|
that won't be awkward
|
Inspector Goodfellow:
|
Sup whisper
|
DM:
|
also, they shrink back down now
|
Inspector Goodfellow:
|
echo
|
Inspector Goodfellow:
|
ARE YOU FUCKING i'm done
|
Adam:
|
I'm pretty sure that AoO's are melee
only, so the raptor should still be alive, but whatever.
|
thePeople:
|
and is the shield gone
|
DM:
|
we have allowed bow AoO's for a while
|
Inspector Goodfellow:
|
^^^^^^^^
|
Adam:
|
oh. nevermind then.
|
thePeople:
|
anyway, i attack them now, 1 hit to
the wounded guy, and 1 hit to another
|
* thePeople rolls: d20+11 => 11 + 11 = 22
* thePeople rolls: d20+10 => 14 + 10 = 24
* thePeople rolls: d8+d6+5 => 4 + 2 + 5 = 11
* thePeople rolls: d8+d6+5 => 5 + 3 + 5 = 13
thePeople:
|
and another one is really close if
theres some lighting
|
* Chris rolls: 1d6 => 1
Inspector Goodfellow:
|
ahahahhaa
|
DM:
|
At this point, the remaining axeman
teleport away
|
Inspector Goodfellow:
|
ARE YOU
|
Inspector Goodfellow:
|
well
|
Inspector Goodfellow:
|
this is what I get for killing your
NPC's
|
Inspector Goodfellow:
|
|
thePeople:
|
i look at all the dead and sigh, then
i begin picking up ig and inspector, hopeing maybe the wishmaster
can ressurect them
|
Inspector Goodfellow:
|
grab my rifle. GRAB MY- BESSIEE!
|
DM:
|
ok, both of you get last RP before
death
|
DM:
|
you can both talk for now
|
|
Constance Stendatem:
|
-a fatal error has occurred and
Constance.exe was forced to close-
|
Inspector Goodfellow:
|
Hunter.
|
Inspector Goodfellow:
|
Wishmaster
|
Inspector Goodfellow:
|
Bad
|
Inspector Goodfellow:
|
*dies
|
thePeople:
|
i clse his eyes, having a feeling that
he's right, but with no better option then continue, or allow
those following him to die
|
thePeople:
|
adam, your turn to rp
|
DM:
|
I am granting you a waking death
|
thePeople:
|
last rp before death
|
DM:
|
cause death scenes are cool
|
|
Ignatius Stendatem:
|
*cough* *cough* Never send a desk
jockey to do a soldier's job. *cough* *cough*
|
|
Constance Stendatem:
|
You did the best you could.
|
|
Ignatius Stendatem:
|
Yeah, well it looks like it may not be
good enough.
|
|
Ignatius Stendatem:
|
But hey, maybe you can find your old
husband and...*cough*
|
|
Ignatius Stendatem:
|
*wheeze*
|
|
Ignatius Stendatem:
|
be... happy...
|
|
Constance Stendatem:
|
I have your child.
|
|
Ignatius Stendatem:
|
...
|
|
Ignatius Stendatem:
|
(speechless, not dead)
|
|
Ignatius Stendatem:
|
(yet)
|
|
Ignatius Stendatem:
|
(smiles)
|
|
Ignatius Stendatem:
|
If it's a boy...
|
|
Ignatius Stendatem:
|
name him Borris.
|
Inspector Goodfellow:
|
(Not even inspector. I'm ashamed.)
|
|
Constance Stendatem:
|
Y-yes, love. I didn't... say that
nearly enough.
|
|
Ignatius Stendatem:
|
It's alright... we've all got regrets.
|
|
Ignatius Stendatem:
|
Remember the good times, but don't
dwell on them.
|
|
Ignatius Stendatem:
|
You yet have your life ahead of you.
and our child's.
|
|
Constance Stendatem:
|
So... no demon slaying?
|
|
Ignatius Stendatem:
|
Just... be careful.
|
|
Constance Stendatem:
|
Aren't I always?
|
|
Constance Stendatem:
|
(says the one who gets oneshotted
every combat)
|
|
Ignatius Stendatem:
|
heh.
|
|
Ignatius Stendatem:
|
I won't be there to avenge you anymore.
|
|
Constance Stendatem:
|
...
|
|
Ignatius Stendatem:
|
Goodbye, Constance.
|
|
Ignatius Stendatem:
|
And good luck.
|
|
Constance Stendatem:
|
... goodbye.
|
|
Ignatius Stendatem:
|
*coughs up blood*
|
|
Ignatius Stendatem:
|
*dies*
|
DM:
|
With his last breath, there is nothing
but silence, and the babbleing brook.
|
|
Constance Stendatem:
|
See what this path has brought us to?
Where was your Wishmaster when these men gave their lives to keep
you safe? If not for them, we'd all be dead. This sort of thing is
why Ordos always warned you not to deal with demons.
|
thePeople:
|
no idea what was said
|
DM:
|
Somehow, you understand
|
|
Constance Stendatem:
|
(*maaaaaagic*)
|
thePeople:
|
do i understand the concept of ordos
|
DM:
|
just that they exsist
|
|
Constance Stendatem:
|
Today we bury our dead. Tomorrow...
|